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Game Animation
Project type
Game Animation
Date
Winter 2026
I am currently enrolled in an advanced game animation class at SCAD! I'm working on third-person traversal, third-person combat, and first-person shooter animations. It's been super fun so far!
The combat and locomotion is all hand-key, while the idles are cleaned up mocap!
Data was captured using Shogun live, post-processed in Shogun Post, and cleaned up in Motion Builder and Maya. I calibrate the system myself and bring in a friend to help me suit up and manage my takes. All post-processing, clean up, and animation is done by me as well.
Check back soon for updates! :D










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